Web27 de ago. de 2015 · If user turns on the display in the time gap right after onPause (), onResume () is called right then. It leads onWindowFocusChanged (true) not to be called because the activity hasn't lose focus. In this case, Cocos2dxRenderer.nativeOnResume () is not being called and the app freezes. neokim mentioned this issue on Aug 27, 2015 … Web+-onWindowFocusChanged (FALSE) This is the lightest-weight version of being down-shifted. Closing a Status Icon Pop-up When a pending partial-screen UI element on top of your app is dismissed, focus is regained. +-onWindowFocusChanged (TRUE) Suspend/Resume Suspend and resume happen in a three-step sequence, and thus are …
浅析onWindowsFocusChanged()方法 Leslie
Web20 de mar. de 2011 · Keep in mind that onResume is not the best indicator that your activity is visible to the user; a system window such as the keyguard may be in front. Use onWindowFocusChanged to know for certain that your activity is visible to the user (for example, to resume a game). Webpublic void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); how lime is produced
How to use onWindowFocusChanged() method?
Web11 de ago. de 2024 · void(* ANativeActivityCallbacks::onNativeWindowDestroyed) (ANativeActivity *activity, ANativeWindow *window) The drawing window for this native activity is going to be destroyed. You MUST ensure that you do not touch the window object after returning from this function: in the common case of drawing to the window from … Web14 de jun. de 2024 · 1.PopWindow无法在OnCreate、onStart、onResume中展示 2.无法在OnCreate、onStart、onResume中获取View宽度和高度. 分析: Activity生命周期 … Web27 de out. de 2014 · 119. So I've got two games where I'm getting frequent crashes when resuming the game from a minimized state. One is Dead by Dawn, which has been out on the android marketplace sicne November, and is currently running on unity 3.4. The other is my current project that have yet to release which is running on the latest build of Unity3.5. howlin4spirit companion animal rescue